A nontrivial problem for modern compatibility
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A nontrivial problem for modern compatibility
These days, most emulators presume a 4:3 display aspect ratio, which generally gives you a close enough pixel aspect ratio, and default scaling generally looks good enough. A casual user doesn't really need to worry too much about it, but I feel there's value in giving it some thought. from Superauthenticity: Computer game aspect ratios
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