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Five Things We Learned From The Witcher 4's Technical Demo

  • CD Projekt Red revealed a 14-minute tech demo of The Witcher 4 running at 60fps on a base PlayStation 5 during 2025's Unreal Fest Orlando, set in the new region of Kovir.
  • The demo served as a standalone showcase built to display Unreal Engine 5 features and open-world tools, while CD Projekt emphasized it is not actual gameplay or the final game.
  • The demo highlights detailed NPC crowds of 300 individually animated characters, realistic horse musculature and physics with Ciri leading, ray tracing effects, and dense foliage, all optimized for current consoles.
  • CD Projekt explained their choice to optimize early for consoles to future-proof performance, stating "meeting tighter constraints pushes smarter, more efficient tech choices," and confirmed production began only months ago.
  • The Witcher 4 has no confirmed release date but is expected after 2027 as a visually advanced RPG potentially spanning current and next-generation consoles, marking a pivotal step for CD Projekt’s transition to Unreal Engine 5.
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pcgameshardware.de broke the news in on Tuesday, June 3, 2025.
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