Skyrim's Lead Designer "Eternally Shocked" at Game's Popularity, but Its Open World Is Like Nothing Else
6 Articles
6 Articles
Skyrim Lead Designer Is 'Eternally Shocked' At The Game's Lasting Appeal, Saying: 'I Think Skyrim Did Open World in a Way That Nobody Had Ever Done Before'
The lead designer of Skyrim is "eternally shocked" at not just the RPG's success, but its enduring appeal, suggesting it's the game's open world and "quirkiness" that keeps players coming back 14 years after its debut.Skyrim released way back in 2011. An open-world RPG, it puts players on the precipice of determining the future of Skyrim as the Empire waits for the prophesied Dragonborn to come, a hero born with the power of The Voice, and the o…
Skyrim's lead designer "eternally shocked" at game's popularity, but its open world is like nothing else
The Elder Scrolls 5: Skyrim's lead designer is "eternally shocked" that Bethesda's RPG remains so popular, but it's due to the success of its open world that no other game has managed to replicate.
Bruce Nesmith, a former developer at Bethesda Game Studios, looks back at the longevity of The Elder Scrolls V: Skyrim and explains why, according to him, the game is so special. But why are there still so many people playing Skyrim? 14 years after its release, the fifth episode of The Elder Scrolls is still
Skyrim's lead designer reckons open world games are 'almost a cliché statement' these days, and that Skyrim owes its continued popularity to a focus on player agency: 'We didn't put anything off limits'
Skyrim's 14th anniversary might be sneaking up on it, but players still can't get enough of Tamriel's tundras.
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