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Sony Teases New GPU Tech Coming to Its Next PlayStation

Sony and AMD detail new AI and graphics innovations for PS6, promising higher quality assets and lower power use with Universal Compression, benefiting all gaming platforms.

  • Recently, Sony and AMD released a PlayStation YouTube video updating Project Amethyst and their joint research, presenting three co-developed graphics technologies for future consoles and GPUs.
  • Earlier this year, Cerny outlined a multi-year plan that includes Universal Compression, which compresses all data sent to GPU memory to free bandwidth, reduce power use, and enhance fidelity.
  • Cerny explained that Neural Arrays will process large screen chunks efficiently, while Huynh described it as "a cleaner, faster, and more efficient pipeline built for the next generation of ray-traced games."
  • For now, the technologies exist only in simulation, but the research will feed a PSSR visuals upgrade for PS5 Pro next year and influence AMD desktop GPUs and Microsoft Xbox partnership.
  • Console manufacturers often start next-gen work soon, and AMD says it plans to bring innovations to developers across every gaming platform.
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While the PS5 is well installed, Sony and AMD are lifting the veil on technologies that will propel the next generation of consoles, promising a breakthrough far beyond mere raw power.

Sony and AMD present groundbreaking GPU technologies in a new video for the upcoming PlayStation 6. Mark Cerny discusses neural arrays, radiance cores and universal compression with AMD's Jack Huynh. (Read more)

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Push Square broke the news in on Thursday, October 9, 2025.
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