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Sony’s Next Console, PlayStation 6, Still “a Few Years” Away; New Graphics Specs Revealed

Sony and AMD detail new AI and graphics innovations for PS6, promising higher quality assets and lower power use with Universal Compression, benefiting all gaming platforms.

  • Recently, Sony and AMD released a PlayStation YouTube video updating Project Amethyst and their joint research, presenting three co-developed graphics technologies for future consoles and GPUs.
  • Earlier this year, Cerny outlined a multi-year plan that includes Universal Compression, which compresses all data sent to GPU memory to free bandwidth, reduce power use, and enhance fidelity.
  • Cerny explained that Neural Arrays will process large screen chunks efficiently, while Huynh described it as "a cleaner, faster, and more efficient pipeline built for the next generation of ray-traced games."
  • For now, the technologies exist only in simulation, but the research will feed a PSSR visuals upgrade for PS5 Pro next year and influence AMD desktop GPUs and Microsoft Xbox partnership.
  • Console manufacturers often start next-gen work soon, and AMD says it plans to bring innovations to developers across every gaming platform.
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Push Square broke the news in on Thursday, October 9, 2025.
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