MIO Memories in Orbit Review – Pencil-Drawn Sci-Fi Metroidvania Is a Joyous Odyssey to Embark on - The Mirror
- MIO: Memories in Orbit is an indie Metroidvania game developed by Douze Dixièmes, featuring a unique hand-drawn sci-fi aesthetic.
- Players explore the mysterious Vessel to restore its robotic caretakers called Pearls.
- Players control Mio, a robot navigating the Vessel, acquiring skills and taking down bosses, with a focus on exploration and fluid platforming.
24 Articles
24 Articles
2026 already has a worthy Silksong contender
My favorite video game locations have bodies, too. When I zoom all the way out on Hollow Knight: Silksong’s sprawling map, Pharloom is abstracted into a complex system of veins that carry blood to its heart, The Citadel. It’s why I find myself continually drawn to 2D action-adventure games like Silksong; a great Metroidvania is an anatomy class in which you get to dissect a new body. And Mio: Memories in Orbit captures that appeal better than mo…
MIO: Memories in Orbit Is Out Now
Explore secrets, uncover memories and experience a haunting sci-fi world in this handcrafted metroidvania adventure from Focus Entertainment and Douze Dixièmes! PARIS – Jan. 20, 2026 – Focus Entertainment and Douze Dixièmes are thrilled to announce that MIO: Memories in Orbit is now available worldwide on PC and consoles. Players can experience the game on PlayStation 5, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2, and PC via Steam, the …
Roundup: MIO: Memories In Orbit Gets Strong Reviews As It Arrives On Xbox Game Pass
A new Metroidvania comes to XGP.Two games are landing on Xbox Game Pass today, and one of them — MIO: Memories In Orbit — is a brand-new day one release, which means early reviews are now starting to come out for this new Metroidvania title.The early outlook seems pretty positive for MIO, with it hovering in the low 80s in terms of an aggregate score. So, we're going to gather up some of those reviews down below to give you a flavour of what to …
Mio came quite nicely through the back door. I knew very little at first to start with the little Robo-Racker, who is tripping through a pastel-colored, dying spaceship. With especially protected artificial life inside this technological ark, the action also acts as an idea to unravel, in order to immediately know if one really cares about what is happening here. more
There is no need to look too far back to recall a time when the Metroidvania seemed like an old-fashioned genre. However, everything changes from one day to the next and now - largely thanks to the influence of Hollow Knight - they have become a fetish proposal, especially for independent developers. Comfort within this style may lead to thinking that the formula ends up repeating itself, but nothing further from reality: the feedback that there…
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