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Microsoft brings huge raytracing improvements to its Agility SDK

Summary by overclock3d.net
Microsoft has updated its Agility SDK with major ray tracing features, paving the way to the launch of DirectX Raytracing (DXR) 1.2.
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With the Agility SDK 1.717, Microsoft hasn't simply implemented a few new features—it's laid a foundation upon which the next generation of real-time graphics will be built. In an era where ray tracing is evolving from a prestige feature to a baseline technology, Redmond is focusing on efficiency, parallelism, and intelligence in the rendering process. With Shader Execution Reordering (SER) and [...] Source

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overclock3d.net broke the news in on Monday, June 2, 2025.
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