Microsoft brings huge raytracing improvements to its Agility SDK
4 Articles
4 Articles
Microsoft DirectX Agility SDK Adds SER & OMM, Unlocking 2x Faster Ray Tracing on NVIDIA GPUs
Microsoft Adds SER & OMM to DirectX Agility SDK, Unlocking Major Ray Tracing Gains on NVIDIA Hardware Microsoft… The post Microsoft DirectX Agility SDK Adds SER & OMM, Unlocking 2x Faster Ray Tracing on NVIDIA GPUs appeared first on IMP.NEWS.
With the Agility SDK 1.717, Microsoft hasn't simply implemented a few new features—it's laid a foundation upon which the next generation of real-time graphics will be built. In an era where ray tracing is evolving from a prestige feature to a baseline technology, Redmond is focusing on efficiency, parallelism, and intelligence in the rendering process. With Shader Execution Reordering (SER) and [...] Source
Intel Releases XeSS 2 SDK: What It Means for Game Developers and Innovation
Intel has officially launched the XeSS 2 SDK, delivering a robust set of tools designed to bring AI-enhanced upscaling, frame generation, and low-latency rendering into the hands of game developers. While not fully open-source, this release signals Intel’s most developer-friendly move yet in the battle for GPU-based upscaling dominance, going head-to-head with NVIDIA’s DLSS and AMD’s FSR. What’s New in the XeSS 2 SDK? XeSS (Xe Super Sampling) 2.…
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