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'Final Fantasy 7 Rebirth’s' Battle Director Reveals Which Character Was the Toughest To Design

Summary by Inverse
Square EnixRemaking a game like Final Fantasy 7 is a nearly impossible task. How do you redefine one of the most important games ever made, and make sure it brings in new fans without alienating the old? When the Remake trilogy was announced, it was an unprecedented project, something we’d never seen in video games. Now, in retrospect, we know the successes and failures of what Square Enix has done with two games.One factor there’s almost no deb…

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Inverse broke the news in United States on Friday, March 28, 2025.
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