Apple Didn't Design Controllers for the Vision Pro, but It Gave Us the Next Best Thing
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Apple Didn’t Design Controllers for the Vision Pro, but It Gave Us the Next Best Thing - WorldNL Magazine
Apple’s bulky, powerful, occasionally beautiful, and way-too-expensive XR headset, the Vision Pro, is coming into the fold of Apple’s software ecosystem as well as the wider VR market. At WWDC25, Apple shared more info about this first step to a more mature “spatial” ecosystem with visionOS 26. The update should allow for easier controls with your eyes and—for the first time—actual controllers you can port from other headsets, like Sony’s PlaySt…
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