Horror has always understood that the places built to heal us make the best traps. The sanatorium, the summer camp, the lakeside cabin rented to get away from it all: the genre keeps returning to the promise of rest, because its betrayal cuts deepest. The Pines, the debut game from Studio Abattoir, takes that idea at its word. Its creator, the Dutch developer Kevin Jochems, describes the premise as a self-help book come to life, and every bit as…
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