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This First-Person Sword Fighting Game's Combat is 100% Physics-Based

Summary by 80.lv
Solo developer HyperMad Interactive is building Bloodfall's first-person melee combat around direct mouse control and physically simulated weapons that collide, rebound, lock, deflect, and interact with the environment in real time.
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80.lv broke the news in Los Angeles, United States on Friday, August 21, 2026.
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