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"Space Is Inherently Boring": Starfield Designer Explains "Where It Falls Apart"
Summary by ScreenRant
9 Articles
9 Articles
Starfield is a "good game", but it could not reach out to the fallout and Elder Scrolls games – because of its use of procedural generation and the fact that "all is boring by nature". read more
In an interview, designer Bruce Nesmith talks about what went wrong at Starfield and why he still thinks it's a good game.
Bruce Nesmith, former developer of Bethesda after Skyrim or Fallout 3, points to the trial generation as guilty that Starfield is not another top RPG work.
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