D&D: Keep It Moving With These Five Mobility-Enhancing Spells
3 Articles
3 Articles
Dungeons & Dragons is now over 50 years old. At that time, in the first edition, the game looked quite different – and had completely different rules. Some of them could not be imagined anymore, especially if you wanted to play a female character. These are the origins of Dungeons & Dragons: The role-playing game was first published in 1974 and was at that time rather a niche phenomenon with a large focus on a young male player. It should stand …
One Boss to Rule Them All: D&D adopts franchise model with Halo veteran at the helm
A consequential strategic shift at Wizards of the Coast will see Dungeons & Dragons adopt a “franchise model,” unifying its various media expressions under a single leader. That new boss is Dan Ayoub, a veteran of the video game industry, who takes on the role of VP of Franchise for the popular tabletop RPG. The change, announced by Ayoub on his LinkedIn profile, marks a new chapter for the 50-year-old game. It suggests a future where tabletop s…
D&D: Keep It Moving With These Five Mobility-Enhancing Spells
D&D is full of spells that help you move around and we’re not just talking Misty Step. These five spells will make you mobile. In D&D, mobility can be an absolute game changer. With the right encounters, characters who can move swiftly can get into position to cast that critical spell, intercept that fleeing opponent, […] D&D: Keep It Moving With These Five Mobility-Enhancing Spells first appeared on Bell of Lost Souls
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