FromSoftware Didn't Initially Intend to Make Elden Ring: Nightreign a Roguelike
3 Articles
3 Articles
{Elden Ring: Nightreign} is showing a different facet of FromSoftware, which will continue to be explored in The Duskbloods of 2026. It is a multiplayer-centered facet, compared to the recent past of the study of RPG experiences for a single player. Talking to GamesRadar, Nightreign's director, Junya Ishizaki, revealed that, although the plan was that the game was multiplayer, it didn't always have the roguelike mold. "We didn't start by saying …
FromSoftware didn't initially intend to make Elden Ring: Nightreign a roguelike
Elden Ring: Nightreign is showing a different side of FromSoftware, one that will continue to be explored in 2026's The Duskbloods. That being a side focused on multiplayer compared with the studio's recent past of single-player RPG experiences. Speaking with GamesRadar, Nightreign director Junya Ishizaki revealed that while the plan was for the game to be multiplayer, it didn't always have the roguelike mould. "We didn't start off by saying, '…
Nightreign Director on One Gameplay Element They Took from Miyazaki's Elden Ring: "We wanted to keep and transfer" That Into the Spinoff
Elden Ring Nightreign might look like its predecessor to all, but it isn’t the same. If you’ve played the game, you’ll know how different it is compared to Hidetaka Miyazaki’s take. That was the point while creating the roguelike-focused game, while respecting the original idea. However, Junya Ishizaki didn’t want to make it feel too different. By keeping the visual aesthetics and game gameplay elements the same, he did manage to do the Elden Ri…
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