Massively Overthinking: Finding flow states in MMORPGs
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Massively Overthinking: Finding flow states in MMORPGs
In this week’s Massively Overthinking, I want to talk about flow in MMOs – the psychology concept, not zone or progression design flow. Here’s Wikipedia’s definition: “Flow in positive psychology, also known colloquially as being in the zone or locked in, is the mental state in which a person performing some activity is fully immersed […]
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