20 Years Ago, ‘God of War’ Changed Gaming As We Know It
- God of War debuted on PlayStation 2 on March 22, 2005, blending brutal combat and mythological storytelling, and quickly becoming a significant franchise in gaming.
- The game emphasized accessibility, allowing players to feel powerful while rewarding skillful play, setting a new standard for storytelling in games.
- By 2023, the franchise sold over 66 million copies worldwide, establishing itself as one of PlayStation's most profitable first-party franchises.
14 Articles
14 Articles
20 Years Ago, ‘God of War’ Changed Gaming As We Know It
SonyWrath earns its place as one of the seven deadly sins. Few things like pure, unbridled rage can cause more harm to those around us or our own self-inflicted wounds. It’s a difficult subject to explore because of how wrath excites us. We love a good power fantasy, and wrath is power wrapped in revenge. Its one-dimensional nature often undercuts the depth beneath that roiling surface. Plenty of video games traffic in wrath-as-motive, introduci…
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