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Why Has There Never Been a Dragon Age: Origins Remaster? BioWare Exec Explains Past Plans and Continued Difficulties

NORTH AMERICA, AUG 10 – BioWare repeatedly pitched a remastered Dragon Age trilogy to Electronic Arts, but EA refused funding citing technical challenges and poor sales of the latest game.

  • BioWare has paused the Dragon Age series to focus solely on developing Mass Effect 5, which is in early production with fewer than 100 developers.
  • This pause follows Dragon Age: The Veilguard failing to meet Electronic Arts' expectations, coupled with the publisher's general reluctance to fund remasters or remakes.
  • Mark Darrah, a former Dragon Age executive, revealed BioWare repeatedly pitched a trilogy remaster called The Champions's Trilogy to EA, but the company declined due to technical and financial challenges.
  • Darrah explained that Dragon Age: Origins, released in 2009, uses an archaic proprietary engine making remastering harder than for Mass Effect's Unreal Engine trilogy, and EA's stance was to use existing budgets insufficient for such projects.
  • The lack of publisher enthusiasm, mixed reception to recent Dragon Age entries, and BioWare's focus on Mass Effect suggest Dragon Age's return is uncertain despite community interest in remasters.
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My Nintendo News broke the news in on Sunday, August 10, 2025.
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