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No, Doom Maker Id Software Hasn't Been "Nerfed Into the Ground and Gutted" by the Xbox Cuts, Insists Director Hugo Martin

Hugo Martin said the studio still has enough staff to make AAA games and that id Tech remains healthy after Microsoft’s latest cuts.

  • Creative director Hugo Martin appeared on Twitch with community lead Joshua Boyle to address id Software's future under Microsoft, asserting the Doom: The Dark Ages team remains robust despite recent staffing reductions.
  • The Software studio was hit hardest by Xbox's recent 1,600 layoffs, including Mission Design Director Jerry Keehan; on Thursday, the Communications Workers filed labor complaints against Microsoft for refusing pre-layoff negotiations.
  • Addressing reports the studio had been "nerfed into the ground" and "gutted," Martin stated, "we have 50 people and that's not true," claiming the team's size mirrors that of Doom 2016.
  • Martin continued, "The Tech is there, the Doom team is here," noting engineers in Frankfurt and at MachineGames support the engine, addressing concerns the Software studio cannot ship AAA games.
  • Some laid-off employees reject the notion that the studio retains the same veteran staff and resources it held a decade ago, though work continues on Revelations DLC updates.
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Kotaku broke the news in New York, United States on Friday, July 17, 2026.
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