Crossfire, the Debut Game From That's No Moon, Seeks to Revolutionize Cover Shooters
The single-player shooter adds visibility-based cover tech and Unreal Engine 5 rendering to let players find natural routes through combat.
- At Summer Game Fest 2026, developer That's No Moon revealed Crossfire, a narrative-heavy single-player game set in the same universe as the 2007 shooter popular in South Korea and China.
- The LA-based studio operates from a facility housing its roughly 230-person staff, combining desk-filled workspace with a performance-capture studio for capturing the game's character performances.
- Utilizing Unreal Engine 5 with Nanite and Lumen technologies, the studio developed dynamic visibility vectors that replace static cover systems, inspired by a 12-year-old neural network paper Minkoff recalled.
- Actors Claudia Doumit and Ricky Whittle portray mercenaries Layla Qassem and Delroy Cross, characters fans may recognize from episode 7 of Amazon's Secret Level series.
- Creative director Kurosaki emphasized that single-player experiences enable greater innovation, stating "it's really only in a single-player-only experience where you can innovate like we have.
22 Articles
22 Articles
[Digital Daily Reporter Lee Hak-beom] Smilegate's flagship intellectual property (IP), 'Crossfire,' is expanding into a AAA single-player game. This competitive shooter IP, which has secured over 1.1 billion users worldwide, is testing new possibilities in the global market by adding cinematic narratives and character-centric experiences. Smilegate unveiled the new title 'Crossfire' at the global game showcase 'Summer Gamefest (SGF) 2026' held …
What’s new about Crossfire cover system?
Crossfire aims to innovate cover shooters with adaptive cover Crossfire is positioning itself as more than another cover based third person shooter by introducing an adaptive cover system designed to put “pressure” on how players move and fight. That approach is being discussed by developers on…
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