The Witcher 4: CD Projekt Is Taking a 'Console-First' Development Approach, but With Good Reason
9 Articles
9 Articles
‘The Witcher 4’ Quietly Shifts Tactics to Avoid ’Baldur’s Gate 3’s Biggest Misstep
CD Projekt RedThe Witcher 4 is still years away from release, but we’ve gotten a better idea of how it should look and perform in the past couple weeks. Following an impressive Unreal Engine tech demo showing off what CD Projekt Red is aiming for with the upcoming RPG’s visuals, developers from the studio have given a new interview touching on the biggest ways the next Witcher game will differ from its predecessors. One of the most important is …
This doesn't mean that computer gamers need to be scared.
The Witcher 4: CD Projekt Is Taking a 'Console-First' Development Approach, but With Good Reason
CD Projekt has explained why it has taken a “console-first” development approach for the hotly anticipated The Witcher 4, having gone with a PC-first approach for its previous games.
Yes, The Witcher 4 will target the 60 FPS on consoles. To avoid a new fiasco at Cyberpunk 2077, the CD studio Projekt RED changes everything: the development will take priority on PlayStation 5, not on PC. An ambitious bet, which already has a major challenge called Xbox Series S.
In the development of The Witcher 4 the team of CD Projekt Red will focus on the console this time!
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