Zelda Tears of the Kingdom: Why Nintendo's latest game is more than a sequel
23 Articles
23 Articles
EXCLUSIVE INTERVIEW | The Legend of Zelda: Tears of the Kingdom
Legendary producers Eiji Aonuma and Hidemaro Fujibayashi reveal the idea they've had for more than a decade which has finally been realised in the latest instalment in the Legend of Zelda series.
Legend of Zelda: Tears of the Kingdom – everything you need to know
The latest instalment of Nintendo’s long-running series has hit the shelves. What’s so special about it?A new Nintendo title featuring a household name is always big news in gaming, but Friday’s release of the Legend of Zelda: Tears of the Kingdom is likely to be one of the most important pop-cultural events of the year full stop. Continue reading...
"Better than Breath of the Wild." Exclusive Legend of Zelda: Tears of the Kingdom Interview.
Hidemaro Fujibayashi is responsible for some of the greatest video games of all time. He debuted as a director on The Legend of Zelda series in 2001 and has since led the development of seven titles in the franchise, including the renowned Breath of the Wild on Nintendo Switch and Wii U. And yet, for more than a decade, one idea has eluded the reach of his team. An idea Mr Fujibayashi has told 9news.com.au he's "wanted to do since Skyward Sword.…
The Legend of Zelda: Tears of the Kingdom totally upends everything we know
A Nintendo Switch exclusive, The Legend of Zelda: Tears of the Kingdom introduces a fun new major feature – crafting – which encourages creativity and is only limited by players’ imaginations.
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