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Ubisoft Cuts 70 Staff From Skull and Bones Dev, Shuts Down Trials Studio RedLynx
Ubisoft said the cuts are part of a broader restructuring as it reduces costs and focuses development on fewer games.
Ubisoft is closing Finnish studio RedLynx, affecting up to 52 employees, while simultaneously cutting 70 staff at its Singapore studio.
These cuts follow Ubisoft's ongoing reorganization into a leaner operation focused on fewer games, part of a broader pattern of studio closures in recent years.
Once a prominent Xbox Live Arcade developer, RedLynx gained renown with Trials and Trials Evolution before becoming a support studio after Trials Rising's 2019 launch.
The Singapore studio, developer of pirate game Skull and Bones, will lose 70 staff, leaving approximately 280 employees, though Ubisoft insisted the location "remains an important part of Ubisoft."
Elsewhere, Ubisoft continues shuffling leadership, with Natalie Francis recently appointed Studio Managing Editor of Massive Entertainment and Thomas Andr becoming General Manager for the Creative Network.
NewsGaming.net Ubisoft is in the process of permanently closing RedLynx (Trials) and layoff at Ubisoft Singapore The page mark placed in the middle of the chapter of layoffs is still not close to being [...] The article Ubisoft is about to close permanently RedLynx (Trials) and layoff at Ubisoft Singapore is available on NewsGaming.net