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» The Space Sim’s Last Hurrah The Digital Antiquarian
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» The Space Sim’s Last Hurrah The Digital Antiquarian
This article tells part of the story of space sims. Amidst so much else, the 1990s saw the rise and fall of the narrative-driven space sim. The sub-genre was effectively invented in 1990, when Wing Commander dared to add a set-piece story line to the sturdy foundation of the more open-ended British classic Elite. It reached a peak of commercial and critical acceptance in 1994 with Wing Commander III and TIE Fighter, only to fall off the big pub…
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