inZOI Sells 1 Million Units in a Week After Steam Early Access Launch
13 Articles
13 Articles
InZOI Gameplay Review: My Take on the Newest Life Sim (With Chaos and Confetti)
I dove headfirst into inZOI, and let me tell you – this game is wild. It’s like someone took every life sim I’ve ever loved, turned the dial on the realism, sprinkled some random surprises, and called it a day. I was loving the entertainment while eating my big bowl of sweet popcorn. In my […] The post InZOI Gameplay Review: My Take on the Newest Life Sim (With Chaos and Confetti) appeared first on Sims Community.
InZOI roadmap: All updates coming to the life sim in 2025
As expected, InZOI‘s early access release on March 28 has been making quite the splash. Sitting comfortably at a “Very Positive” reception on Steam with over 40,000 players, InZOI has certainly come out of the gates swinging. To keep up the momentum, there’s even more excitement with the title on the horizon, judging from InZOI Studios and KRAFTON’s released roadmap. As shown during their Online Showcase on March 19, here’s a breakdown of everyt…
Inzoi's Early Access Release Sold More Than 1 Million Copies
Inzoi, Krafton’s new life sim (i.e. competitor to The Sims), has been with strong support for its Early Access release as the publisher announced it has sold a million copies. Inzoi’s Early Access release is available only on Steam, and the game went from the No. 1 Top Wishlist game on the platform right before release, to the No. 1 Global Top Sellers list by sales revenue in just 40 minutes of release, with strong sales in North America and Asi…
Krafton’s The Sims Competitor inZOI Crosses 1 Million Copies Sold in a Week After Steam Early Access Launch
inZOI, the life-simulation title from Krafton, has crossed one million copies sold in a week after it launched in Early Access on Steam, the studio announced Friday. Seen as a competitor to Electronic Arts’ The Sims franchise, inZOI has become the fastest Krafton game ever to reach the sales milestone. The South Korean conglomerate said it saw the title as a “long-term franchise IP” and would continue to release updates and DLC content for free …
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