I Just Played Resident Evil Requiem — and Its Mix of Action and Horror Is Exactly What I Want
- On January 26, 2026, Mashable reporter Alex Perry published a preview of Resident Evil: Requiem, confirming its February 27, 2026 release on PC, PS5, Xbox Series X/S, and Nintendo Switch 2.
- Capcom designed Resident Evil: Requiem to avoid Resident Evil 6's fragmented campaigns by switching playable characters based on story location, while asking to keep story details minimal during previews.
- Leon’s sections are shorter, linear third-person action pieces with chainsaw and hand-axe use, while Grace’s longer segments focus on puzzles, exploration, scarce ammo, and shove-style melee.
- In a three-hour demo, Alex Perry found the dual-protagonist structure made a strong first impression and left him confident Capcom can satisfy both classic-horror and action-oriented fans.
- Inside the game's setting of a twisted medical institution, enemy placement guides player choices without limiting options, while replaying areas in less scary perspectives offers catharsis and could influence future design.
19 Articles
19 Articles
I Played 3 Hours of Resident Evil Requiem, and I Can't Wait to Get My Hands on the Final Game
Initially, I was worried that Resident Evil Requiem's dual-protagonist gameplay would fall flat, but it's a masterful blend of RE2 and RE4. After playing a tense, action-packed demo I'm hungry for more.
'Resident Evil: Requiem' might actually get to have its cake and eat it too
Resident Evil is a series that, I'll admit, I appreciate more than I like. It has nothing to do with the quality of the games, mind you, but more to do with the fact that they're usually some combination of scary and anxiety-inducing. It's a compliment, really. They work a little too well on me.So, when I sat down for a beefy three-hour demo of the next mainline game in the series, Resident Evil Requiem, I wasn't sure what I would get out of the…
A sublime blend of masterful combat and hair-raising horror’ — why four hours with Resident Evil Requiem has sold me on its dual protagonist premise
I’ve played more than four hours of Resident Evil Requiem and its compelling blend of intense third-person action and terrifying first-person horror means that it’s shaping up to offer the best of both worlds.
‘Resident Evil Requiem’ Developers Talk “Vital” Return to Raccoon City, Tease “Umbrella Curse”, Claire And Ada & Pairing Leon Kennedy With A New Leading Lady
It’s time to dust off our trusty pistols and break out the leather jacket because we’re finally headed to bingo. OK, not exactly bingo, but instead the iconic locale of Raccoon City. Not seen since 1999’s Resident Evil 3: Nemesis (or technically Resident Evil 3’s 2020 remake), the latest game in the Resident Evil franchise, […]
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