Skip to main content
See every side of every news story
Published loading...Updated

‘Highguard’ Lost 80% Of Its Steam Players In 24 Hours

  • On Monday, Wildlight Studios launched Highguard and unveiled its first-year roadmap, while players reported long queues, tutorial kicks, and performance issues as Steam peaked at 97,249 concurrent users before halving by evening.
  • Before launch, comparisons to Concord and a bare-bones trailer seeded negative expectations as a Redditor wrote, `High Guard is mainly suffering because Concord came first` on /r/HighguardGame.
  • Critics offered largely positive takes even as player scores varied widely, with Highguard averaging 3.1 out of 5, 41% five-star reviews, and 37% one-star, while Steam user scores are mostly negative from nearly 15,000 reviews and players reported frame-rate drops and hit-feedback issues.
  • Shortly after launch the subreddit elevated a post calling the game a borefest and YouTuber Snamwiches plus Dave Oshry shared memes claiming 5.3 million concurrent players, fueling review-bombing and reputational risk for Highguard.
  • Roadmap pacing may determine whether players stick around given recurring boredom complaints, as Wildlight schedules a new playable Warden every two months and delays adding a new mode.
Insights by Ground AI

20 Articles

Think freely.Subscribe and get full access to Ground NewsSubscriptions start at $9.99/yearSubscribe

Bias Distribution

  • 67% of the sources lean Left
67% Left

Factuality Info Icon

To view factuality data please Upgrade to Premium

Ownership

Info Icon

To view ownership data please Upgrade to Vantage

playcentral.de broke the news in on Tuesday, January 27, 2026.
Too Big Arrow Icon
Sources are mostly out of (0)

Similar News Topics

News
Feed Dots Icon
For You
Search Icon
Search
Blindspot LogoBlindspotLocal