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Donkey Kong Bananza Director Acknowledges the Game's Performance Issues, but Says the Team 'Prioritized Fun and Playability' First

Summary by Tech Radar
Donkey Kong Bananza's performance issues probably won't be solved for launch, as the team 'prioritized fun and playability'.

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Should a game rather run smoothly or offer spectacular effects? Nintendo has found a clear answer at Donkey Kong Bananza and the Voxel technology. We will show you why conscious performance-inputs are part of the concept. (Read more)

Nintendo's brand-new console is already being pushed to the limit at Donkey Kong's last exit, and if you expect a solid frame speed like a rock, you may need to lower your expectations. Manipulating voxels has a cost, especially when, as in Bananza, virtually everyone is destructible. The game's director, Kazuya Takahashi, is fully aware of it and, in an interview with La Vanguardia, explains exactly what is happening. "We intentionally use effe…

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Nintendo Everything broke the news in on Saturday, July 12, 2025.
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