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XDefiant Devs Talk Bunny Hopping, Balance, And New Maps
Summary by Kotaku
1 Articles
1 Articles
XDefiant Devs Talk Bunny Hopping, Balance, And New Maps
As the dust settled on a hectic (and messy) launch, I got the chance to talk with FPS XDefiant’s executive producer Mark Rubin, and creative director Safy Saada, about the free-to-play Call of Duty-like’s first few weeks, how the Ubisoft team balances the game, all-important bunny hopping, creating good maps, and the…Read more...
Coverage Details
Total News Sources1
Leaning Left1Leaning Right0Center0Last UpdatedBias Distribution100% Left
Bias Distribution
- 100% of the sources lean Left
100% Left
L 100%
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