"We were having so much fun trying not to overdo it": Kingdom Come Deliverance 2 devs talk us through the "medieval spice" that brought the RPG's sound to life
Summary by Gamesradar
1 Articles
1 Articles
All
Left
Center
Right
"We were having so much fun trying not to overdo it": Kingdom Come Deliverance 2 devs talk us through the "medieval spice" that brought the RPG's sound to life
Interview | Warhorse Studios' Jan Valta and Vojtěch Nedvěd unpick the process of creating a powerful audio landscape in their respective lectures at Digital Dragons 2025.
Coverage Details
Total News Sources1
Leaning Left0Leaning Right0Center0Last UpdatedBias DistributionNo sources with tracked biases.
Bias Distribution
- There is no tracked Bias information for the sources covering this story.
Factuality
To view factuality data please Upgrade to Premium
Ownership
To view ownership data please Upgrade to Vantage