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Ubisoft Cuts 70 Staff From Skull and Bones Dev, Shuts Down Trials Studio RedLynx

  • Ubisoft is closing Finnish studio RedLynx, affecting up to 52 employees, while simultaneously cutting 70 staff at its Singapore studio.
  • These cuts follow Ubisoft's ongoing reorganization into a leaner operation focused on fewer games, part of a broader pattern of studio closures in recent years.
  • Once a prominent Xbox Live Arcade developer, RedLynx gained renown with Trials and Trials Evolution before becoming a support studio after Trials Rising's 2019 launch.
  • The Singapore studio, developer of pirate game Skull and Bones, will lose 70 staff, leaving approximately 280 employees, though Ubisoft insisted the location "remains an important part of Ubisoft."
  • Elsewhere, Ubisoft continues shuffling leadership, with Natalie Francis recently appointed Studio Managing Editor of Massive Entertainment and Thomas Andr becoming General Manager for the Creative Network.
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·Helsinki, Finland
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Le Journal de MontrealLe Journal de Montreal
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The company also cuts 70 posts at Ubisoft Singapore.

·Montreal, Canada
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GamesIndustry.biz broke the news in London, United Kingdom on Wednesday, October 14, 2026.
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