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The Elder Scrolls 6 Has Made Todd Howard More Conscious of What He Announces: 'Just Pretend We Didn't Announce It'

  • During a Starfield preview event, Todd Howard urged IGN to 'just pretend we didn't announce' The Elder Scrolls 6, preferring to avoid prolonged speculation, as he said he’s tired of being asked about it.
  • Since its E3 2018 reveal, The Elder Scrolls 6 has faced a long public wait as Bethesda Game Studios runs a two-to-three year pre-production period with smaller teams to avoid wasted work, while lessons from Starfield informed a more cautious announcement strategy.
  • Bethesda says the bulk of its studio and many partners are now working on The Elder Scrolls 6, with more builds being playable daily after integrating Creation Engine 3.
  • Howard acknowledged the studio struggles to balance informing fans with waiting until they are ready, as Bethesda plans to bring Starfield to PlayStation 5 on April 7 with new content.
  • Howard referenced Oblivion to explain design lessons and described a technical approach that casts a wide net to support high-end and low-spec devices, including next‑generation hardware and console specs.
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In an interview with IGN, the Bethesda boss Todd Howard talked about The Elder Scrolls 6 as well as other topics.

The Elder Scrolls VI was announced for the first time in 2018. It has been almost a decade since that revelation, and we have seen nothing new about the game all this time. It is likely that it will be a decade before we even have a hint of a proper release, a fact that Todd Howard would like us all to forget. In an interview with IGN, Howard was asked about the next fantasy RPG. "Do as if we hadn't announced it," he said as soon as it was menti…

Find out now all the first information we know about The Elder Scrolls VI.

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IGN broke the news in United States on Tuesday, March 17, 2026.
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