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Riot Games Lays Off Roughly Half of Its 2XKO Development Team Despite the Relative Success of the Free-to-Play Fighting Game's Launch

  • Today Riot Games said in a blog post it has reduced the size of the 2XKO development team, reshaping it to ensure a more sustainable path forward.
  • Tom Cannon wrote `As we expanded from PC to console, we saw consistent trends in how players were engaging with 2XKO`, noting its console launch last month and October PC early access.
  • About 80 roles are being eliminated, cutting roughly half of 2XKO's global development team, while the smaller team will focus on key improvements requested by players.
  • Riot will attempt to place impacted people internally and, where not possible, will provide assistance plus 6 months of notice pay and severance, Cannon says.
  • Amid a competitive live-service market, Riot said it has expanded successfully with Arcane and Valorant but also shut down its indie publishing label in 2024.
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Game Developer broke the news in on Monday, February 9, 2026.
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