Resonance: A Plague Tale Legacy Review — 'the Best in the Series Yet
9 Articles
9 Articles
Last week's release of Resonance: A Plague Tale Legacy is a twist on the old myth that makes it even more unsettling. The game itself could be better, but it's still well worth the 12 hours it takes to play.
The composer of the trilogy goes back to the new musical identity of Resonance and the choices that allowed A Plague Tale to evolve without betraying its essence.
After a second failed episode of his series "A Plague Tale", the Bordeaux studio buys itself with a lorging episode "Tomb Raider".
Resonance: A Plague Tale Legacy, released freshly for the new year, is developed by the Bordeaux studio Asobo who has worked on Microsoft Flight Simulator, but also the other licenses...
Resonance: A Plague Tale Legacy review — 'the best in the series yet
Platforms: Xbox Series X|S, PS5, PC Developer Asobo Studio’s A Plague Tale games are best known for two things: guiding desperate orphans Amicia and Hugo out of harm’s way across a Europe blighted by the black death, and rats. Lots and lots of rats. Yet both are absent in Resonance, a prequel to the existing duology that feels more like a wholesale reboot. Set fifteen years before the first game, the focus switches to Sophia – the pirate queen i…
Coverage Details
Bias Distribution
- 50% of the sources are Center
Factuality
To view factuality data please Upgrade to Premium












