Resident Evil Requiem Producer Glad Fans Didn't Like Grace's AI Redesign
- Resident Evil Requiem producer Masato Kumazawa expressed satisfaction that fans disliked the redesign of the character Grace using Nvidia's DLSS 5 technology.
- Grace is a new character in Resident Evil Requiem paired with fan-favorite Leon S. Kennedy, and her original design quickly gained popularity among players.
- Developers at Capcom were surprised by the game's inclusion in Nvidia's DLSS 5 reveal due to their anti-AI stance.
- Many players criticized DLSS 5 for drastically altering character appearances, but Nvidia's CEO Jensen Huang disagreed with these criticisms.
17 Articles
17 Articles
Resident Evil Requiem producer responds to AI slop version of Grace
Nvidia revealed its newest DLSS 5 technology in March. It's intended to make games look more photorealistic, but in practice drastically alters the appearance of characters. People quickly clowned on the "AI slop" tech, posting meme after meme online making fun of how the DLSS 5 can drastically alter a character's appearance. Resident Evil Requiem's Grace was the unwitting poster child for the DLSS 5 technology, and gamers by and large rejected …
Resident Evil Requiem director says fan furore over Grace Ashcroft's DLSS 5 AI makeover means team 'got her design right'
Resident Evil Requiem protagonist Grace Ashcroft seemed to be an instant hit with series fans following the game's launch back in February; so much so that when Nvidia unveiled an AI-powered DLSS 5 makeover for the character just a few weeks later, the pushback was strong and swift. And speaking to Eurogamer in the aftermath of that controversy, Requiem game director Koshi Nakanishi has said he sees the passionate response as positive, suggestin…
Remember, at the last GTC 2026, NVIDIA had unveiled the future iteration of one of its flagship technologies, the DLSS5, the assurance was in order, Jensen Huang, CEO of NVIDIA, considered that we were at a new turning point in the history of the video game, the announced goal was to help the different studios to get ever closer to the famous photorealistic rendering.
Resident Evil Requiem producer says the negative reaction players had to Nvidia's DLSS 5 yassification of Grace Ashcroft was 'positive' because 'it meant we got the design right'
Resident Evil Requiem producer Masato Kumazawa has said the negative reaction to Nvidia's DLSS 5 version of Grace Ashcroft from players meant Capcom achieved the best design for the character.
Game Director Koshi Nakanishi is pleased with the criticism of the DLSS 5 version of Grace Ashcroft.
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