“Not every game is for every single person. Sometimes you have to pick a lane” - The Outer Worlds 2’s director on meaningful role-playing consequence and banning respec
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“Not every game is for every single person. Sometimes you have to pick a lane” - The Outer Worlds 2’s director on meaningful role-playing consequence and banning respec
Obsidian's Brandon Adler is one of us - and he wants role-playing decision-making to matter again. He explains how in The Outer Worlds 2, consequences matter.
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