Build A Rocket Boy Confirms It Has Begun the Redundancy Process Following MindsEye's Disastrous Launch
- Build A Rocket Boy confirmed it began a redundancy process on June 23, 2025, following the troubled launch of its game MindsEye in the UK.
- The announcement followed MindsEye's release earlier this month, which faced numerous technical issues and poor player reception that triggered refunds, including from Sony.
- MindsEye, a futuristic single-player shooter developed within the Roblox-like platform Everywhere, suffered low player counts and mostly negative Steam reviews after its launch.
- Build A Rocket Boy stated the consultation process may affect over 100 employees of its roughly 300-person UK team and promised ongoing updates and fixes to improve MindsEye.
- The studio emphasized a shift toward sustainable post-launch support to ensure long-term success despite current challenges and uncertainty about impacts on its larger global workforce.
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"MindsEye" is the least-rated title of the Metacritic aggregator for 2025, since its release on 10 June. The developer, Build A Rocket Boy, officially announced on Tuesday his intention to separate some of his staff.
·Paris, France
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Build a Rocket Boy lays off staff after dismal MindsEye launch
Build a Rocket Boy enters the redundancy process, preparing to lay off staff after the ill-received launch of its game MindsEye.
·San Francisco, United States
Read Full ArticleMindsEye Developer Build A Rocket Boy Begins Layoff Process Amid Disastrous Launch, Studio Sources Say
Build A Rocket Boy has told staff a redundancy process has begun amid the disastrous launch of MindsEye. The cuts could affect over 100 employees, studio sources have told IGN.
·United States
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Leaning Left3Leaning Right0Center4Last UpdatedBias Distribution57% Center
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57% Center
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C 57%
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