Mewgenics review - catnip for turn-based strategy fans
- On Feb. 10, Mewgenics, a turn-based strategy and cat-breeding roguelite, was released by developers Edmund McMillen and Tyler Glaiel.
- Amid a return of turn-based strategy to indies, Mewgenics highlights this trend with credits listing just two people from a two-person development team.
- You start by managing a team of felines, fielding four cats per run in isometric grid-based combat while using cat collars and genetics to breed with mutations and disorders.
- Ahead of release, critics praised Mewgenics and GameCentral gave it a score of 8/10, while Edmund McMillen's contests engaged fans worldwide, boosting excitement with cat-acting challenges.
- As one of the most complex strategy games in recent years, reviewers call Mewgenics ambitious but warn randomness and steep learning curve, plus interface/UI concerns, may limit niche strategy fans.
12 Articles
12 Articles
Mewgenics dev held the most cringe contest ever, and I love it
In order to celebrate the release of Mewgenics, developer Edmund McMillen encouraged fans to take cringe to a whole new level. He held a contest that tasked fans to act like a cat in public or in front of their family with video proof, with McMillen stating that, "The more we cringe the better you do," and fans absolutely delivered.
Mewgenics - Guides Hub
Are you excited to join the rumble with your cats in Mewgenics? This roguelite game has you coming up with ridiculous builds for your characters, which includes breeding their offspring, selecting their classes, and finding the right skills among hundreds of available options. Throughout your adventure runs, you'll stumble upon unique items, zany events, and terrifying bosses. Progression can be very daunting, which is why we've got a Mewgenics …
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- 100% of the sources lean Left
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