Metroid Prime 4 Devs Got Stuck With An Open World Hub
8 Articles
8 Articles
'Metroid Prime 4' Added Desert Hub For Fans Who Wanted 'Breath Of The Wild'-Style Sequel, Kept It Small Because "The Series' Core Element Is Not Very Compatible With Open Worlds"
In confirming what practically every player had assumed after just a few minutes behind the wheel of the Vi-O-La, Nintendo has revealed that the decision to greenlight Metroid Prime 4‘s open-world desert hub was made in direct response to fan demands for a free-exploring Samus adventure akin to The Legend of Zelda: Breath of the Wild. Zelda (Yu Shimamura) takes a breather after her latest adventure in The Legend of Zelda: Breath of the Wild (201…
Nintendo Discusses Development Challenges Behind Metroid Prime 4: Beyond, Including Open World Approach
Following its initial announcement in 2017, Metroid Prime 4: Beyond went through a long and troubled development, including having to change teams from Bandai Namco to Retro Studios in 2019 before finally being released in 2025.
Nintendo Suggests Metroid Prime 4's Tortured Development Meant It Was "Divorced From The Changing Of Times"
"We resolved to move forward with our original vision".As you'll know if you've read our review, we adored Metroid Prime 4: Beyond, and consider it to be one of the highlights of the Switch 2's library.However, with a Metacritic rating of 79 at the time of writing, it's clear that Samus' latest adventure didn't strike the same chord with many players.Read the full article on nintendolife.com
Nintendo explains why Metroid Prime 4 isn’t open world
Nintendo‘s long-awaited Metroid Prime 4 is finally available and as readers will know it has been a long time coming. One of the developer’s has talked to Japanese new publication about the trials and tribulations the developers encountered while creating their bold vision and why they decided to design limited areas instead of sprawling open… Read More »Nintendo explains why Metroid Prime 4 isn’t open world Source
Nintendo Details Metroid Prime 4 Development Challenges and Design Philosophy
Nintendo has shared extensive insight into the long and complex development of Metroid Prime 4 Beyond through a new interview with its development staff published by Famitsu (via Famiboards). The discussion outlines why the project changed development teams mid-production, how its core concepts were defined, and what guided major gameplay and story decisions. According to the development team, the project began with a request from Nintendo of Am…
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