EA Restructures Studios, Lays Off 3% and Closes BioWare
EA will cut about 3% of its workforce and refocus on fewer franchises after BioWare’s closure, according to company executives.
- Electronic Arts announced a studio restructuring resulting in layoffs of about 3% of its global workforce, approximately 400 employees, including the closure of its BioWare studio.
- Electronic Arts faces pressure to meet investors' $700 million annual cost savings target after being saddled with $18 billion in debt following its $55 billion private-equity buyout by Saudi Arabia's Public Investment Fund, Silver Lake, and Affinity Partners.
- BioWare, the studio behind Mass Effect and Dragon Age, is shutting down its Edmonton office after EA cancelled the next Mass Effect project, ending more than three decades of shared adventures.
- Executives announced a shift in focus for The Sims, prioritizing "Project Evergreen" while pausing development on "Project Lotus," while EA Sports revealed "Project Gridiron," a new social-first experience for American Football.
- President Cam Weber and COO David Tinson outlined a strategy to concentrate teams on core franchises, with Respawn and DICE studios collaborating on future projects including new Battlefield titles.
311 Articles
311 Articles
Heavy debt after its acquisition in 2025 by Saudi and American investment funds, the giant Electronic Arts closes the Canadian studio of the creators of "Baldurs Gate", "Mass Effect" and "Dragon Age".
EA shuts down BioWare, the studio behind Dragon Age and Mass Effect
If you need any more proof that private equity ruins everything it touches, look no further than the curious case of EA. Electronic Arts has long had a reputation for being the greediest game publisher around, going to great pains to monetize its games to the fullest extent possible and touting a list of killed studios Ted Bundy would be jealous of. — Read the rest
BioWare, the video game studio behind some landmark titles such as "Mass Effect," "Dragon Age," "Star Wars: Knights of the Old Republic," and "Neverwinter Nights," announced the BBC. The Canadian development specialist in RPD games founded in 1995 and won millions of fans thanks to its complex stories, with ramified narratives, in which ...
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