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Former Bethesda Dev Says Firing Veteran Elder Scrolls 6 Developers Makes “No Sense” If Xbox Wants the RPG Finished Faster

Summary by OtakuKart
The Elder Scrolls 6 has been in development for years, and Bethesda is reportedly under increasing pressure to accelerate production. That makes the studio’s recent layoffs particularly controversial, with veteran developer Kurt Kuhlmann arguing that cutting experienced staff while trying to finish the highly anticipated RPG could ultimately make development slower and more difficult. Kuhlmann spent more than two decades at Bethesda as a lore ex…
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Xbox's major reset resulted in the layoff of 3,200 developers and other employees, including some mid-level managers. At the same time, the company intends to focus on its core brands. The Elder Scrolls series veteran Kurt Kuhlmann believes it's difficult to reconcile the two. See more

Following Microsoft's recent layoffs, which notably affected The Elder Scrolls 6, a Bethesda veteran did not chew his words to denounce the situation within Bethesda.

The example of a Bethesda veteran clearly demonstrated the current difficult employment situation in the gaming industry. The information, "20 years at Bethesda weren't enough. The Elder Scrolls master can't find employment," was published by GRYOnline.pl on September 16, 2026.

Why does Microsoft release experienced developers while Bethesda is working on The Elder Scrolls 6? For Kurt Kuhlmann, one of the creative minds behind Skyrim, this doesn't make any sense. The former Bethesda designer criticizes the job reduction and warns against the consequences: lost expertise, insecure teams and a development that, from his point of view, is progressing more slowly than faster. [...]

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gamesradar broke the news on Tuesday, September 15, 2026.
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