Hideo Kojima Updates 'OD' Development During Tokyo Game Show; Production Is "Progressing Smoothly"
- In June, Sony Interactive Entertainment notified Hideo Kojima via Zoom that it would stop funding Physint, leaving the developer fearing his studio, Kojima Productions with roughly 200 employees, might collapse.
- Kojima had worked with Sony for 30 years, building relationships with executives Ken Kutaragi and Hirai, but the corporate structure shifted after former SIE CEO Jim Ryan retired.
- Seeking a new partner, Kojima pitched Physint to Xbox, where executives responded: "This pitch was fantastic. Never seen a pitch like this!" An Xbox spokesperson added, "Betting on Kojima-san is an easy call."
- Physint will now launch on PC and Xbox consoles, excluding PlayStation, with any future PlayStation release dependent on Microsoft's decision, Kojima stating "that would be a question for Xbox."
- Addressing financial speculation, Kojima Productions stated the studio remains in a "healthy, profitable state" while Kojima admitted independent studios struggle, saying he needed to "stand firm for indies.
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41 Articles
Hideo Kojima Responds To Sony's Claims, Reveals They Canceled 'PHYSINT' Over A Zoom Call
TheStewartofNY / Hideo Kojima The fallout between Sony and Hideo Kojima continues as the legendary game director breaks his silence on the shenanigans that led to the high-profile split between PlayStation and Kojima. The video game world is still processing PlayStation seemingly fumbling the Kojima bag, after news broke that Sony would no longer be publishing Kojima’s spiritual successor to Metal Gear, PHYSINT, allowing Asha Sharma and XBOX to …
Kojima Productions disputes reports the studio is in trouble
After it was announced that Sony was dropping Hideo Kojima's Physint, and that instead the Metal Gear Solid creator's latest title would be coming to Xbox, there were a flurry of rumors about the falling out. Bloomberg reported that the decision was driven by a number of factors, including missed deadlines, budget and profitability concerns, […]
Hideo Kojima Updates 'OD' Development During Tokyo Game Show; Production is "Progressing Smoothly"
Amidst the recent drama regarding Sony and Hideo Kojima‘s Physint (and Xbox gladly scooping up the game), Kojima has dropped a little update regarding his upcoming horror game, OD. Tacked onto the end of the video shown at the end of Xbox‘s Tokyo Game Show presentation, Kojima thanked Xbox for believing in his devteam’s vision […] The post Hideo Kojima Updates ‘OD’ Development During Tokyo Game Show; Production is “Progressing Smoothly” appeared…
“My mind went blank”: Hideo Kojima Reveals His Reaction to Sony Dropping Physint
Hideo Kojima has finally revealed what went through his mind when Sony told him it would no longer fund Physint. The decision caught him completely off guard, but his first concern wasn’t the game’s future. Apparently, as he opens up in his latest interview with IGN, it was whether Kojima Productions could even survive without […] This post belongs to FandomWire and first appeared on FandomWire
Hideo Kojima responds to accusations of Physint being over budget and late on deadline, says he still "loves Sony" despite collapse of publishing deal
Last week, we learned that Sony "stepped away" from Kojima Production's previously PlayStation-exclusive "action espionage" game Physint. Following the announcement, which saw Xbox take over publishing duties for the in-development title, a new report has claimed Sony's decision was the result of concerns over "budget, potential profitability and exclusivity".
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