Resonance: A Plague Tale Legacy
19 Articles
19 Articles
Resonance: A Plague Tale Legacy has taken inspiration from the likes of Tomb Raider and Uncharted in the best ways — and even after a short time with the game, I'm pumped for more
After only two hours of playtime, it's clear that Resonance: A Plague Tale Legacy is a breath of fresh air for A Plague Tale fans. It provides an engaging narrative with fresh but familiar ground, suitable for both franchise veterans and newcomers. It's all thanks to an original story that will leave you wanting more after every discovery — and notably, one that doesn't absolutely require knowledge of previous entries.Asobo Studio has taken a ri…
Asobo Reinvents A Plague Tale With Resonance, Trading Stealth for Sophia's Dagger-And-Sword Action Combat, But Puzzles Are the Real Highlight
Resonance: A Plague Tale Legacy, the third installment in Asobo Studio's acclaimed action/adventure series, finally materialized in the form of a remote preview organized by publisher Focus Entertainment around two months ahead of the launch date. According to Studio Asobo, Resonance has been in development for nearly four years following Requiem's release. The team expanded to roughly 80 developers over that period specifically to support the s…
First steps into Resonance, Asobo's next Plague Tale, but before the plague
Before she met Amicia and Hugo, Sophia had to embark on a little journey of her own. In Resonance: A Plague Tale Legacy, we go back in time to see her story first-hand, a journey of self-discovery that takes us to 14th century Greece. We’ve been hands-on with a couple chapters of the game, getting a glimpse into Sophia’s younger self as well as a gameplay system that’s been reimagined for this new adventure.We start off in the training grounds t…
After trying out Chapter 4 of Resonance: A Plague Tale Legacy, we had the opportunity to play its next two chapters. These allowed us to see how this title revitalizes the famous franchise from the Bordeaux-based studio Asobo, with one part being brighter action-adventure and the other significantly darker and more oppressive, which of course echoes the two previous chapters.
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