Sony Patent Would Use AI to Make Bosses Harder and NPCs More Believable, Based on Your Data
4 Articles
4 Articles
Sony Patent Would Use AI to Make Bosses Harder and NPCs More Believable, Based on Your Data
If one thing's been abundantly clear over the last year is that Sony and Microsoft are both chomping at the bit to work AI features into the next generation of consoles. And, now Sony has filed another patent that would use AI to train NPCs based on data generated by you, the player.
Sony's latest patent concerns NPCs adapting to the user's play style. The AI model would analyze player behavior and modify the character's appearance and behavior based on that. Sony's announcement that NPCs learn your play style. The new patent describes AI that changes the character's appearance and behavior was published by GRYOnline.pl on October 7, 2026.
Game bosses like Soulslike fromSoftware could learn by playing with you, as a new Sony patent advances that an AI would change its patterns.
FromSoftware-Style Bosses Could Stop Being Learnable, As PlayStation's October 1 AI Patent Rewrites Enemy Behavior On The Fly
AI is seeing ever-wider adoption across the game industry, and many major publishers such as CAPCOM are making it clear with their future plans that there's no turning back for the entire industry. As of now, we haven't seen any great usage of AI in game development, which is mostly limited to the development workflow and the generation of assets of very dubious quality, but a new PlayStation patent filed earlier this month could represent one o…
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