Final Fantasy Producer Not Sure When Or If Mainline Series Will Return To Turn-Based Combat
13 Articles
13 Articles
Square Enix does not impose if a new Final Fantasy should be by shifts or action, says Yoshi-P
It’s been a long time since the Final Fantasy franchise has left the fight for shifts aside in favor of real -time battles, betting on the action with each new title. It is not today that many fans ask for the return of classic style – and with the recent success of Clair Obscu: Expedition 33, these requests have only gained more strength. Commenting on the subject, producer Naoki Yoshida, better known as Yoshi-P, said that “There is no definiti…
The producer of Final Fantasy XVI, Naoki Yoshida, answers if the saga is to follow the example of Clair Obscur: Expedition 33 and recover the shifts.
Final Fantasy Producer Yoshi-P: No Clear Answer on Turn-Based Combat in FF17
Will Final Fantasy Return to Turn-Based Combat? Recently, games like Baldur’s Gate 3, Metaphor: ReFantazio, and Clair Obscur: Expedition 33 have sparked interest in turn-based combat. Fans are curious if Square Enix might bring back this style for upcoming Final Fantasy games. The Final Fantasy series has a rich history of different combat systems. It started with a turn-based system, then switched to an active time battle (ATB) system in Final …
Final Fantasy XVI producer doubles down on multiplatform strategy for Xbox — comments on popularity of turn-based RPGS
Naoki Yoshida, the producer of Final Fantasy XIV and XVI, was recently interviewed by Anime News Network regarding the state of Final Fantasy's future, while asking if the franchise will ever go back to having turn-based combat.
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