Skip to main content
See every side of every news story
Published loading...Updated

Highguard Devs Blame The Game Awards Slot and Bad Reveal Trailer for Backlash

Wildlight rushed a trailer for Highguard’s first reveal at The Game Awards, foregoing gameplay details and staying silent until its January 26 launch, aiming to let the game speak for itself.

  • On Jan. 26, Wildlight Entertainment closed The Game Awards with a trailer for Highguard and released the game the same day on PlayStation 5, Windows PC, and Xbox Series X.
  • A meeting with The Game Awards host Geoff Keighley changed plans when he offered Wildlight an honourable closing slot, prompting them to abandon their shadowdrop strategy late in development.
  • Wildlight rushed an entertainment-focused trailer for millions, which provoked online backlash with 17,000 dislikes versus 1,800 likes, as Welch acknowledged.
  • The studio maintained silence until players could try Highguard, sticking to its plan so the next communication would be the live game itself, with Wildlight Entertainment leadership inviting players as primary judges.
  • As a self-publishing studio with limited marketing muscle, Wildlight Entertainment built a 100-person team with around 60 former Apex/Titanfall developers, facing multiplayer live-service market dynamics that challenge Highguard’s survival.
Insights by Ground AI

12 Articles

Think freely.Subscribe and get full access to Ground NewsSubscriptions start at $9.99/yearSubscribe

Bias Distribution

  • 60% of the sources lean Left
60% Left

Factuality Info Icon

To view factuality data please Upgrade to Premium

Ownership

Info Icon

To view ownership data please Upgrade to Vantage

theGeek.games broke the news in on Monday, January 26, 2026.
Too Big Arrow Icon
Sources are mostly out of (0)

Similar News Topics

News
Feed Dots Icon
For You
Search Icon
Search
Blindspot LogoBlindspotLocal