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Take-Two CEO: Laughable That AI Could Make A Game Like GTA

Take-Two CEO Strauss Zelnick says AI can boost game asset creation but human creativity remains essential for producing major hits like Grand Theft Auto 6, set for November release.

  • Take-Two Interactive CEO Strauss Zelnick dismissed claims that AI tools could create blockbuster hits like Grand Theft Auto 6, calling the notion "laughable" and stating such technology cannot level the playing field against seasoned developers.
  • Investor panic hit AAA game companies earlier this year when Google unveiled Project Genie, an AI-powered tool capable of creating interactive 3D experiences, sparking fears the technology threatened traditional publishing business models.
  • Zelnick, who supports AI for "mundane office tasks," argued that generating quality assets like those resembling NBA 2K or Red Dead Redemption is possible, but creating hits of that magnitude requires "human creativity."
  • The CEO challenged the premise that AI tools democratize hit creation, noting that thousands of mobile games launch yearly yet only a handful succeed, regardless of production speed.
  • Take-Two Interactive remains focused on human-led development as it prepares to publish Grand Theft Auto 6 in November, with Zelnick asserting that generative AI cannot replicate the complex creative engagement such major franchises demand.
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Kotaku broke the news in on Tuesday, March 17, 2026.
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