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Advanced GPU Optimization: Metal & Vulkan Compute from zero to hero
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1 Articles
Advanced GPU Optimization: Metal & Vulkan Compute from zero to hero
Welcome back, GPU programming experts! You've mastered the fundamentals of Metal and Vulkan compute. Now it's time to explore the advanced features that truly unlock the power of modern GPUs. In this comprehensive guide, we'll dive deep into: Metal Performance Shaders (MPS) – Apple's library of highly optimized compute primitives. Metal Ray Tracing – Hardware‑accelerated ray tracing on Apple Silicon. Vulkan Subgroup Operations – Efficient int…
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