The Last of Us Director Apologizes for Using God of War Laufey as an Example of AAA’s Lack of Innovation, But Stands by His Criticism
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9 Articles
A creator of The Last of Us has cited God of War: Lauley as an example of his criticism of modern large-scale productions. After the intense attention he has spoken again.
Bruce Straley recently talked about how boring he finds modern AAA games. As an example, the developer mentioned the coming God of War Lauley.
Bruce Straley, the man who led the creation of The Last of Us and Uncharted 4, got into trouble. After saying that the great AAA games of today are "aborted" and having used the new God of War Laufey as an example, he has now come to apologize to the Santa Monica Studio team. Read more
God of War Laufey Becomes Collateral Damage as Former Naughty Dog Director Blasts Triple-A Game Design Trends, Then Apologizes
Former Naughty Dog veteran Bruce Straley, known mainly as the Game Director of masterpieces such as Uncharted 2, Uncharted 4, and The Last of Us, recently spoke about his lack of excitement for current triple-A games, citing Sony Santa Monica's upcoming God of War Laufey as an example. Speaking to EDGE, he stated: I think the verbs and experiences we’re delivering in the triple-A space are… I wanna say boring. God of War Laufey, I look at that g…
Bruce Straley apologized to the creators of God of War: Laufey for using their game as an example of the problems plaguing modern AAA titles. The co-creator of The Last of Us pointed out where the blame lies for the current lack of innovation in the industry. The information, "The Last of Us creator apologizes for criticism of God of War: Laufey, admits he made a mistake," was published by GRYOnline.pl on September 19, 2026.
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