Meta CTO Explains Why Continuous Room Scanning Isn't a Thing yet on Quest 3
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Meta CTO explains why continuous room scanning isn't a thing yet on Quest 3
Why doesn't the Quest 3 support continuous scene meshing, as other MR headsets do? Meta's CTO explains the challenges involved. The post Meta CTO explains why continuous room scanning isn't a thing yet on Quest 3 appeared first on MIXED Reality News.
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