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After Complaints of over-Brightness, a Witcher 3 Remastered Patch Addressing "Various Lighting Adjustments" Rolls Out

The update adds parity fixes and other platform-specific changes as CD Projekt Red responds to complaints that the remaster looks overly bright.

  • Projekt Red released a patch for PlayStation, Xbox Series, and Xbox Play Anywhere on PC for The Witcher Wild Hunt Remastered, implementing "various lighting adjustments" to address player concerns about the RPG's brightness.
  • Since The Witcher Wild Hunt Remastered launch earlier this week, players debated whether the lighting appeared overly brightened, with graphical flourishes like Bloom and HDR potentially exacerbating the perceived washed-out effect.
  • The update addressed DLSS availability issues on Xbox Play Anywhere and fixed interiors appearing too dark, while Projekt Red continues "investigating the issues you're reporting via our Technical Support portal."
  • Preparing for Songs of the Past, the third expansion due next year, these technical updates ensure stability before the new content launches for The Witcher Wild Hunt Remastered.
  • Available as a free update for existing owners, the 2015 RPG Remastered features comprehensive visual upgrades, enhanced traversal, new SFX for specific powers, and a revamped skill tree.
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Just released, The Witcher 3: Wild Hunt Remastered already receives a first update. As soon as the first hours after its launch, there was a lot of talk about the lighting of The Witcher 3: Wild Hunt Remastered. The topic sparked some discussions on social networks and Reddit, some fans of the

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Everyeye.it broke the news on Thursday, October 1, 2026.
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