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Nintendo Explains Why Zelda: Ocarina of Time Remake’s Auto Jump Was Hard to Drop
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4 Articles
4 Articles
Ocarina of Time Remake Director Says Nintendo Changed Link’s Jumping Controls to Avoid Frustrating Breath of the Wild Players
Nintendo is changing one of The Legend of Zelda: Ocarina of Time’s original gameplay mechanics for its upcoming Nintendo Switch 2 remake. The development team has removed the contextual auto-jump system and introduced a dedicated button that allows Link to jump anywhere. According to director HokWai Ng, speaking during Nintendo’s official developer interview, Part 3, the decision was partly made to prevent players familiar with recent Zelda game…
Nintendo Explains Why Zelda: Ocarina of Time Remake Includes Two Jump Attack Control Options
Nintendo has revealed several gameplay changes coming to The Legend of Zelda: Ocarina of Time Remake, including revised jump attack controls, different jumping distances for Young Link and Adult Link,…
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